wilkopolisApr 101 min[10] 7 Month Progress ReportThere's been a lot done since October of last year. Instead of some long enumerated notes I'm going to share the hits. Starting with a...
wilkopolisOct 27, 20234 min[9] Meta OverhaulAfter years of development, Death&Tactics has some big open design questions. Up until now I have been working on implementing skills,...
wilkopolisSep 29, 202314 min[8] Patch Notes - 0.8.0.0 - OverhaulThere has been a lot of work done over the last few months. Here are some of the most noteworthy additions. Item Rework Items are no...
wilkopolisJun 30, 20237 min[7] Patch Notes - 0.7.3.0 - PreOverhaulThe game is currently unreleased, these are internal patch notes only. However if you are interested in the game's development, here is...
wilkopolisMay 22, 20232 min[6] DPS ReportI'm going to need you to come in on Saturday. One of the features I'm really excited to share is the combat summary. Post combat, you'll...
wilkopolisApr 3, 20234 min[5] Patch Notes - 0.7.2.0 - CompanionsThe game is currently unreleased, these are internal patch notes only. However if you are interested in the game's development, here is...
wilkopolisMar 19, 20234 min[4] Patch Notes - 0.7.1.0The game is currently unreleased, these are internal patch notes only. However if you are interested in the game's development, here is...
wilkopolisMar 7, 20232 min[3] Curved BooksFor me a big part of this game is trying to make fun, interactive events. In one particular event, I wanted to use a book as a way to...
wilkopolisJan 8, 20235 min[2] The Color.White WhaleAfter years of patient tinkering, I've finally cracked the problem which has eluded me the longest: Multiple effects on a single texture....
wilkopolisJul 24, 20221 min[1] In DevelopmentHello, Death&Tactics is in development. I've started this project 3 years ago and have been working on it in my free time ever since. I...